MLB The Show 25

MLB The Show 25: Testing the Ultimate All-Speed Team in Forbes Field

Dec-08-2025 PST

In MLB The Show 25, players have experimented with power lineups, pitching-centric builds, specialty theme teams, and everything in between. But few experiments are as chaotic, entertaining, and downright toxic as the All-Speed Team—a roster designed not to hit moonshots or rack up strikeouts, but to break the will of opponents through endless pressure, MLB The Show 25 Stubs, and pure chaos.

In a game where meta discussions usually revolve around power hitters or pinpoint pitchers, creating a squad with 99 speed across nearly every position isn’t just unusual—it’s a challenge to see how far speed alone can carry you in a competitive setting. And to make things even more interesting, today’s showdown takes place at Forbes Field, one of the biggest, most spacious, and most punishing parks in the entire game.

Why? Simple:

More room = more doubles, more triples, more pressure, more chaos.

This is the story of that experiment—how it played out, what the team looked like, and why MLB The Show 25 might be the most fun it’s ever been if you’re willing to break from the traditional slugger mentality and embrace pure acceleration.

Building the All-Speed Squad

The goal was simple:

99 speed everywhere humanly possible.

Some positions couldn’t quite reach perfect speed—MLB player ratings, after all, still anchor the possibilities. The slowest player on this team clocked in at 94 speed (Martin Digo), while a few sat at 98. But the majority? Perfect 99s.

The final lineup looked like this:

Bobby

PCA (Pete Crow-Armstrong)

Michael

Trey

Bryce

Ernie Clement

Ricky Henderson

Corbin Carroll

Martin Deiggo

A toxic combination of elite contact hitters, defensive wizards, and burners.

When you stare at a lineup like this, you’re not thinking home runs—you’re thinking triples, doubles, stolen bags, gap shots, stretching singles into doubles, and forcing your opponent into defensive errors. This squad wasn’t made to hit 500-foot bombs. It was engineered to outrun everything.

The venue: Forbes Field, the graveyard of deep fly balls and paradise of endless outfield grass.

The mission:

Steal bases. Hit doubles. Hit triples. Smile. Make opponents miserable.

Game 1 – The Speed Meta Meets Resistance

The first matchup was chaotic from the jump.

The opponent—ironically named Doyle Season—immediately recognized what he was facing. Slide steps. Pickoffs. Pitch-outs. The whole package. This was someone who absolutely refused to let speed become a factor.

Even then, speed immediately impacted the game.

Pop-ups?

99 speed turned them into routine outs.

Ground balls in the hole?

99 speed erased them.

Balls in the gap?

Automatic doubles.

Every single baserunning sequence put pressure on the defense. Even predictable swings or weak contact still resulted in near-hits because the runners were simply too fast.

Early Frustrations & Adjustments

At first, the opponent held the ball, switched deliveries, slide-stepped every pitch, and refused to give an inch on the basepaths. It was clear:

This guy was not going to let the speed team run wild.

But constant pressure creates cracks. Even without steals, the doubles and triples started coming.

Ernie Clement launched a shock home run, which no one asked for but everyone enjoyed.

Ricky Henderson hit deep gap shots—sometimes with a pool noodle—but still put the defense on notice.

Even when plays went wrong, speed bailed out mistakes. A misread? Speed fixes it. A slow reaction? Speed fixes it. A poor jump in the outfield? Speed… usually fixes it.

The chaos was beautiful.

The Stolen Base War

While the goal was to create a toxic baserunning clinic, this opponent had other plans.

Three pitch-outs in the first few innings.

Slide step after step.

Instant pickoff attempts the second a runner reaches first.

It genuinely felt like facing Prime Yadier Molina with a personal vendetta.

The funniest part?

After five full innings of not stealing at all, the opponent still continued to pitch out at random. He refused to be embarrassed, even preemptively.

This didn’t stop the speed team from doing damage—the doubles and triples kept piling up.

But stealing?

Nah. Not today. Not against Doyle Season, Heir to Yachty.

Doubles. Triples. More Doubles. Even More Triples.

This was the theme:

Double, double, double, double

Triple, triple, triple

Pressure

Errors

Chaos

Repeat

Whenever a ball touched the outfield grass, the runners ran until the defense proved they could stop them.

Sometimes that meant forcing errors.

Sometimes it meant embarrassing outfielders with panic throws.

Sometimes it just meant extra bases because 99 speed is unfair.

Corbin Carroll even redeemed his earlier defensive blunder with a massive double that electrified the inning.

Every rally looked like this:

Ball in the gap

Double

Another ball in the gap

Triple

Opponent panic

Speed turns pressure into runs

It was a masterclass in alternative scoring.

Lockdown Defense – The Hidden Power of a Speed Team

While the offensive side drew all the attention, the defense quietly dominated.

Opponents swinging early?

Pop-up.

Opponents chopping pitches into the dirt?

99-speed infielders vacuumed everything.

Opponents hitting fly balls to center?

Automatic out. “No fly zone,” as it was coined mid-game.

The lesson was clear:

You cannot beat a speed team by putting the ball in play.

Not in Forbes.

Not with this defense.

Not today.

Game 1 Ends in Rage Quit

By the final innings, the pressure, the speed, the baserunning, the grind—it broke the opponent.

A routine flyout.

A hopeless swing.

Then:

Your opponent has quit the game.

Speed wins again.

Game 2 – The Chaos Continues

Game two opened with Ohtani-san on the mound, but this new opponent had one thing in common with the first:

He also refused to allow steals.

By the second walk of the game, it became clear the theme was continuing. Pitch-outs. Slide steps. Pickoffs. Pitchers holding the ball for 3+ seconds.

It was like the entire community telepathically prepared for the all-speed strategy.

But this opponent struggled more with location. Multiple walks gave the speed squad early baserunners—and while steals remained difficult, the chaos still worked.

A Battle Against Kershaw

Facing Clayton Kershaw is never fun for left-handed hitters, and the opponent’s version had what felt like outlier velocity. His sinker looked like a Randy Johnson fastball.

But patience paid off.

Long at-bats.

Deep counts.

Walks piling up.

Eventually, key swings broke the game open:

A triple turned near inside-the-park HR.

Back-to-back gap shots.

A gorgeous lefty-lefty hit off Kershaw himself.

And then the highlight of the game:

Ricky Henderson’s Celebration Animation

Finally, after multiple tries…

Ricky got the no-doubt animation.

The iconic flick of the bat.

The attitude.

The swagger.

The legend.

It was everything speed baseball needed.

Opponent Tries the Speed Strategy Too

Midway through the game, something hilarious happened:

The opponent tried copying the speed meta.

Drag bunts.

Push bunts.

Bunt dancing.

But the difference?

He didn’t have a full-speed roster—and the defense erased every attempt.

Routine play.

Easy throw.

Out.

Chaos only works when you have the players to back it up.

Late Game: The All-Speed Team Holds Strong

As the game entered its final innings:

The opponent started swinging at everything.

The changeup became unhittable due to timing issues.

The infield turned every grounder into an out.

The outfield erased every fly ball.

One more clutch hit from Ernie reclaimed the lead, and despite a few scary moments buy MLB The Show 25 Stubs, the defense shut the door.

Another W. Speed prevails again.

Final Thoughts – The All-Speed Meta Is Real & It’s Glorious

Using an all-speed team in MLB The Show 25 isn’t the easiest strategy.

You won’t hit moonshots.

You won’t score off every mistake.

You won’t always get to steal.

But when it works?

It works beautifully.

Constant pressure.

Endless doubles and triples.

Forced errors.

Panicked defenses.

Rage quits.

Unique animations.

Total chaos.

It’s not just fun—it’s refreshing. A completely different way to approach the game.

If you want to shake up your MLB The Show 25 experience, give the speed meta a try. It might just change the way you play.

And until next time—

Let’s play some freaking baseball.